Annotated slides for GDC11 “Forensic Debugging”

Angry-looking Mars The annotated slides for my GDC talk on Forensic Debugging and Crash Analysis, containing my speaker’s notes and some narration, are now available for download in PDF format here. The PowerPoint is on the GDC Vault as well.

One Comment

  1. Shawn says:

    I read your GDC presentation, went to your blog and saw that you are considering opening up crash collection data to steam-based games. I was wondering how far along you are and if it’s also available on the PS3?

    Also, do you internally use your breakpad method for consoles or your other approach, hand-rolled on the ps3 and using kd on 360?

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